Polyphase Game Engine
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NetMsg.cpp File Reference
#include "NetMsg.h"
#include "Log.h"
#include "Engine.h"
#include "NetworkManager.h"
#include "AssetManager.h"
#include "Assets/Scene.h"
#include "World.h"
#include "Script.h"

Functions

void NetSafeStringWrite (Stream &stream, const std::string &string)
 

Function Documentation

◆ NetSafeStringWrite()

void NetSafeStringWrite ( Stream stream,
const std::string &  string 
)