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Polyphase Game Engine
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#include "Nodes/3D/Primitive3d.h"#include "Assets/ParticleSystem.h"#include "Assets/ParticleSystemInstance.h"Go to the source code of this file.
Classes | |
| struct | Particle |
| class | Particle3D |
Enumerations | |
| enum class | ParticleOrientation : uint8_t { X , Y , Z , NX , NY , NZ , Billboard , Count } |
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strong |