Polyphase Game Engine
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Script.h File Reference
#include "Nodes/Node.h"
#include "ScriptFunc.h"
#include "NetFunc.h"
#include "Object.h"
#include "NetworkManager.h"
#include <set>
#include <unordered_map>

Go to the source code of this file.

Classes

struct  AutoProperty
 
class  Script
 

Typedefs

typedef std::unordered_map< std::string, ScriptNetFuncScriptNetFuncMap
 

Typedef Documentation

◆ ScriptNetFuncMap

typedef std::unordered_map<std::string, ScriptNetFunc> ScriptNetFuncMap