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Polyphase Game Engine
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#include "Assets/SoundWave.h"#include "Log.h"#include "Stream.h"#include "Property.h"#include "AudioManager.h"#include "Audio/Audio.h"#include "System/System.h"Macros | |
| #define | LQ_CONSOLE_AUDIO 0 |
Functions | |
| FORCE_LINK_DEF (SoundWave) | |
| DEFINE_ASSET (SoundWave) | |
| #define LQ_CONSOLE_AUDIO 0 |
| DEFINE_ASSET | ( | SoundWave | ) |
| FORCE_LINK_DEF | ( | SoundWave | ) |