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Polyphase Game Engine
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#include "Nodes/3D/SpotLight3d.h"#include "Renderer.h"#include "Assets/StaticMesh.h"#include "Engine.h"#include "AssetManager.h"#include "Maths.h"Functions | |
| FORCE_LINK_DEF (SpotLight3D) | |
| DEFINE_NODE (SpotLight3D, PointLight3D) | |
| DEFINE_NODE | ( | SpotLight3D | , |
| PointLight3D | |||
| ) |
| FORCE_LINK_DEF | ( | SpotLight3D | ) |