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Polyphase Game Engine
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#include "Nodes/SpriteAnimator.h"#include "Assets/Texture.h"#include "Assets/SpriteAnimation.h"#include "AssetManager.h"#include "Datum.h"#include "Property.h"#include "Log.h"Functions | |
| FORCE_LINK_DEF (SpriteAnimator) | |
| DEFINE_NODE (SpriteAnimator, Node) | |
| DEFINE_NODE | ( | SpriteAnimator | , |
| Node | |||
| ) |
| FORCE_LINK_DEF | ( | SpriteAnimator | ) |