Polyphase Game Engine
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SpriteAnimator.h File Reference
#include "Nodes/Node.h"
#include "Assets/SpriteAnimation.h"
#include "AssetRef.h"
#include "ScriptFunc.h"
#include "glm/glm.hpp"
#include <string>
#include <vector>
#include <unordered_map>

Go to the source code of this file.

Classes

struct  SpriteAnimEntry
 
class  SpriteAnimator