Polyphase Game Engine
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Stream.h File Reference
#include <vector>
#include <string>
#include "PolyphaseAPI.h"
#include "Assertion.h"
#include "Maths.h"
#include "Swap.h"
#include <stdint.h>
#include <stdarg.h>
#include <string.h>
#include "System/SystemConstants.h"

Go to the source code of this file.

Classes

class  Stream
 

Macros

#define STREAM_STRING_LEN_BYTES   4
 

Macro Definition Documentation

◆ STREAM_STRING_LEN_BYTES

#define STREAM_STRING_LEN_BYTES   4