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Polyphase Game Engine
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#include "Nodes/3D/TextMesh3d.h"#include "Renderer.h"#include "AssetManager.h"#include "Log.h"#include "Assets/Font.h"#include "Assets/MaterialInstance.h"#include "Assets/MaterialLite.h"#include "Graphics/Graphics.h"Functions | |
| FORCE_LINK_DEF (TextMesh3D) | |
| DEFINE_NODE (TextMesh3D, Mesh3D) | |
Variables | |
| const char * | gBlendModeStrings [] |
| DEFINE_NODE | ( | TextMesh3D | , |
| Mesh3D | |||
| ) |
| FORCE_LINK_DEF | ( | TextMesh3D | ) |
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extern |