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Polyphase Game Engine
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#include "Timeline/Tracks/TransformTrack.h"#include "Timeline/Tracks/TransformClip.h"#include "Timeline/TimelineInstance.h"#include "Nodes/3D/Node3d.h"#include "Utilities.h"Functions | |
| FORCE_LINK_DEF (TransformTrack) | |
| DEFINE_TRACK (TransformTrack) | |
| DEFINE_TRACK | ( | TransformTrack | ) |
| FORCE_LINK_DEF | ( | TransformTrack | ) |