12 glm::quat
mRotation = glm::quat(1.0f, 0.0f, 0.0f, 0.0f);
41 void EvaluateAtLocalTime(
float localTime, glm::vec3& outPos, glm::quat& outRot, glm::vec3& outScale)
const;
48 mutable std::vector<glm::vec3> mEditorRotationEuler;
InterpMode
Definition TimelineTypes.h:6
Definition TimelineClip.h:24