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Polyphase Game Engine
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#include "PolyphaseAPI.h"#include "Rect.h"#include "EngineTypes.h"#include "Factory.h"#include "AssetRef.h"#include "Nodes/Node.h"#include "Maths.h"#include <vector>#include <string>#include "Graphics/GraphicsConstants.h"Go to the source code of this file.
Classes | |
| class | Widget |
Enumerations | |
| enum class | AnchorMode : uint8_t { TopLeft , TopMid , TopRight , MidLeft , Mid , MidRight , BottomLeft , BottomMid , BottomRight , TopStretch , MidHorizontalStretch , BottomStretch , LeftStretch , MidVerticalStretch , RightStretch , FullStretch , Count } |
| enum | MarginFlag : uint8_t { MF_Left = 1 << 0 , MF_Top = 1 << 1 , MF_Right = 1 << 2 , MF_Bottom = 1 << 3 } |
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strong |
| enum MarginFlag : uint8_t |