#include <BlurPass.h>
◆ Create()
| void BlurPass::Create |
( |
| ) |
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overridevirtual |
◆ Destroy()
| void BlurPass::Destroy |
( |
| ) |
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overridevirtual |
◆ GatherProperties()
| void BlurPass::GatherProperties |
( |
std::vector< Property > & |
props | ) |
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overridevirtual |
◆ Render()
| void BlurPass::Render |
( |
Image * |
input, |
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Image * |
output |
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) |
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overridevirtual |
◆ mDownsampleFactor
| int32_t BlurPass::mDownsampleFactor = 1 |
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protected |
◆ mEnableDownsample
| bool BlurPass::mEnableDownsample = false |
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protected |
◆ mUniforms
◆ mXBlurImage
| Image* BlurPass::mXBlurImage = nullptr |
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protected |
◆ mXBlurLowResImage
| Image* BlurPass::mXBlurLowResImage = nullptr |
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protected |
◆ mYBlurLowResImage
| Image* BlurPass::mYBlurLowResImage = nullptr |
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protected |
The documentation for this class was generated from the following files: