Polyphase Game Engine
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NetPlatformSteam Class Reference

#include <NetPlatformSteam.h>

Inheritance diagram for NetPlatformSteam:
NetPlatform

Additional Inherited Members

- Public Member Functions inherited from NetPlatform
virtual ~NetPlatform ()
 
virtual bool Create ()
 
virtual void Destroy ()
 
virtual void Update ()
 
virtual void Login ()
 
virtual void Logout ()
 
virtual bool IsLoggedIn () const
 
virtual void OpenSession (const NetSessionOpenOptions &options)
 
virtual void CloseSession ()
 
virtual void JoinSession (const NetSession &session)
 
virtual void BeginSessionSearch ()
 
virtual void EndSessionSearch ()
 
virtual void UpdateSearch ()
 
virtual bool IsSearching () const
 
virtual void SendMessage (const NetHost &host, const char *buffer, uint32_t size)
 
virtual int32_t RecvMessage (char *recvBuffer, int32_t bufferSize, NetHost &outHost)
 
const std::vector< NetSession > & GetSessions () const
 
- Protected Attributes inherited from NetPlatform
std::vector< NetSessionmSessions
 

The documentation for this class was generated from the following file: