#include <ActionManager.h>
◆ mAnimationIndices
| std::vector<uint32_t> ActionManager::ExtractSkeletalAnimationsOptions::mAnimationIndices |
◆ mOverwriteExisting
| bool ActionManager::ExtractSkeletalAnimationsOptions::mOverwriteExisting = false |
◆ mPrefix
| std::string ActionManager::ExtractSkeletalAnimationsOptions::mPrefix = "SA_" |
◆ mRemoveEmbeddedAfterExtract
| bool ActionManager::ExtractSkeletalAnimationsOptions::mRemoveEmbeddedAfterExtract = false |
◆ mSourceMeshStub
| AssetStub* ActionManager::ExtractSkeletalAnimationsOptions::mSourceMeshStub = nullptr |
◆ mTargetDir
| AssetDir* ActionManager::ExtractSkeletalAnimationsOptions::mTargetDir = nullptr |
◆ mUniqueNames
| bool ActionManager::ExtractSkeletalAnimationsOptions::mUniqueNames = true |
The documentation for this struct was generated from the following file: