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Polyphase Game Engine
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#include <Spline3d.h>
Public Attributes | |
| NodePtrWeak | mLinkFrom |
| NodePtrWeak | mLinkTo |
| bool | mFollow = true |
| bool | mTriggered = false |
| float | mSpeed = 1.0f |
| bool Spline3D::SplineLink::mFollow = true |
| NodePtrWeak Spline3D::SplineLink::mLinkFrom |
| NodePtrWeak Spline3D::SplineLink::mLinkTo |
| float Spline3D::SplineLink::mSpeed = 1.0f |
| bool Spline3D::SplineLink::mTriggered = false |