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Polyphase Game Engine
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#include "AssetRef.h"#include "Asset.h"#include "Engine.h"#include "Assets/StaticMesh.h"#include "Assets/SkeletalMesh.h"#include "Assets/Texture.h"#include "Assets/ParticleSystem.h"#include "Assets/SoundWave.h"#include "Nodes/3D/StaticMesh3d.h"#include "AssetManager.h"#include "Assertion.h"Classes | |
| class | AssetRefLock |
Functions | |
| MutexObject * | GetAssetRefMutex () |
| MutexObject * GetAssetRefMutex | ( | ) |