Polyphase Game Engine
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Audio3d.cpp File Reference
#include "Nodes/3D/Audio3d.h"
#include "Engine.h"
#include "World.h"
#include "Log.h"
#include "AudioManager.h"
#include "AssetManager.h"

Functions

 FORCE_LINK_DEF (Audio3D)
 
 DEFINE_NODE (Audio3D, Node3D)
 

Function Documentation

◆ DEFINE_NODE()

DEFINE_NODE ( Audio3D  ,
Node3D   
)

◆ FORCE_LINK_DEF()

FORCE_LINK_DEF ( Audio3D  )