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Polyphase Game Engine
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#include "Assets/Font.h"#include "Assets/Texture.h"#include "Renderer.h"#include "Nodes/Widgets/Text.h"#include "Nodes/3D/TextMesh3d.h"#include "AssetManager.h"Macros | |
| #define | USE_TTF_IMPORT 1 |
Functions | |
| FORCE_LINK_DEF (Font) | |
| DEFINE_ASSET (Font) | |
Variables | |
| const char * | gFilterEnumStrings [] |
| const char * | gWrapEnumStrings [] |
| #define USE_TTF_IMPORT 1 |
| DEFINE_ASSET | ( | Font | ) |
| FORCE_LINK_DEF | ( | Font | ) |
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extern |
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extern |