9 glm::vec3
mScale = {1.0f, 1.0f, 1.0f};
24 virtual void Create()
override;
25 virtual void Destroy()
override;
26 virtual void Render()
override;
27 virtual void Tick(
float deltaTime)
override;
28 virtual void EditorTick(
float deltaTime)
override;
Platform
Definition EngineTypes.h:31
Definition InstancedMesh3d.h:13
bool IsInstanceDataDirty() const
Definition InstancedMesh3d.cpp:204
virtual void LoadStream(Stream &stream, Platform platform, uint32_t version) override
Definition InstancedMesh3d.cpp:76
void MarkInstanceDataDirty()
Definition InstancedMesh3d.cpp:209
InstancedMeshCompResource mInstancedMeshResource
Definition InstancedMesh3d.h:84
bool mInstanceDataUpdatedThisFrame
Definition InstancedMesh3d.h:80
virtual void RecreateCollisionShape() override
Definition InstancedMesh3d.cpp:385
virtual void Tick(float deltaTime) override
Definition InstancedMesh3d.cpp:49
DECLARE_NODE(InstancedMesh3D, StaticMesh3D)
bool mUnrolled
Definition InstancedMesh3d.h:81
virtual bool IsInstancedMesh3D() const override
Definition InstancedMesh3d.cpp:95
virtual void GatherProperties(std::vector< Property > &outProps) override
Definition InstancedMesh3d.cpp:22
virtual void Render() override
Definition InstancedMesh3d.cpp:41
void CalculateLocalBounds()
Definition InstancedMesh3d.cpp:403
Bounds CalculateInstanceBounds(int32_t instanceIndex)
Definition InstancedMesh3d.cpp:298
Bounds mBounds
Definition InstancedMesh3d.h:82
bool ShouldUnroll() const
Definition InstancedMesh3d.cpp:232
const std::vector< MeshInstanceData > & GetInstanceData() const
Definition InstancedMesh3d.cpp:135
virtual void SaveStream(Stream &stream, Platform platform) override
Definition InstancedMesh3d.cpp:63
virtual const char * GetTypeName() const override
Definition InstancedMesh3d.cpp:17
virtual void GatherProxyDraws(std::vector< DebugDraw > &inoutDraws) override
Definition InstancedMesh3d.cpp:119
btCompoundShape * GeneratePaintCollisionShape()
Definition InstancedMesh3d.cpp:317
virtual void Create() override
Definition InstancedMesh3d.cpp:31
void RemoveInstanceData(int32_t index)
Definition InstancedMesh3d.cpp:179
btTransform CalculateInstanceBulletTransform(int32_t instanceIndex)
Definition InstancedMesh3d.cpp:264
virtual void SetStaticMesh(StaticMesh *staticMesh)
Definition InstancedMesh3d.cpp:100
uint32_t GetTotalVertexCount() const
Definition InstancedMesh3d.cpp:194
btCompoundShape * GenerateTriangleCollisionShape()
Definition InstancedMesh3d.cpp:350
uint32_t GetNumInstances() const
Definition InstancedMesh3d.cpp:124
bool WasInstanceDataUpdatedThisFrame() const
Definition InstancedMesh3d.cpp:227
~InstancedMesh3D()
Definition InstancedMesh3d.cpp:12
InstancedMesh3D()
Definition InstancedMesh3d.cpp:7
bool mInstanceDataDirty
Definition InstancedMesh3d.h:79
bool mAlwaysUnroll
Definition InstancedMesh3d.h:77
float mUnrolledCullDistance
Definition InstancedMesh3d.h:75
void AddInstanceData(const MeshInstanceData &data, int32_t index=-1)
Definition InstancedMesh3d.cpp:157
std::vector< MeshInstanceData > mInstanceData
Definition InstancedMesh3d.h:74
virtual void EditorTick(float deltaTime) override
Definition InstancedMesh3d.cpp:56
virtual void Destroy() override
Definition InstancedMesh3d.cpp:36
float mUnrolledCellSize
Definition InstancedMesh3d.h:76
void Unroll()
Definition InstancedMesh3d.cpp:455
void SetInstanceData(int32_t index, const MeshInstanceData &data)
Definition InstancedMesh3d.cpp:140
InstancedMeshCompResource * GetInstancedMeshResource()
Definition InstancedMesh3d.cpp:259
void UpdateInstanceData()
Definition InstancedMesh3d.cpp:215
glm::mat4 CalculateInstanceTransform(int32_t instanceIndex)
Definition InstancedMesh3d.cpp:277
virtual Bounds GetLocalBounds() const override
Definition InstancedMesh3d.cpp:109
Definition StaticMesh3d.h:12
Definition StaticMesh.h:18
Definition EngineTypes.h:193
Definition GraphicsTypes.h:198
Definition InstancedMesh3d.h:6
glm::vec3 mScale
Definition InstancedMesh3d.h:9
glm::vec3 mPosition
Definition InstancedMesh3d.h:7
glm::vec3 mRotation
Definition InstancedMesh3d.h:8