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Polyphase Game Engine
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#include "Nodes/3D/Sphere3d.h"#include "AssetManager.h"#include "Renderer.h"#include "BulletCollision/CollisionShapes/btSphereShape.h"Functions | |
| FORCE_LINK_DEF (Sphere3D) | |
| DEFINE_NODE (Sphere3D, Primitive3D) | |
| DEFINE_NODE | ( | Sphere3D | , |
| Primitive3D | |||
| ) |
| FORCE_LINK_DEF | ( | Sphere3D | ) |