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Polyphase Game Engine
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#include "PolyphaseAPI.h"#include "AssetRef.h"#include "Assets/SpriteAnimation.h"#include "ScriptFunc.h"#include "glm/glm.hpp"#include <functional>#include <string>#include <unordered_map>#include <vector>Go to the source code of this file.
Classes | |
| struct | SpriteAnimPlaybackEntry |
| class | SpriteAnimPlayback |
| struct | SpriteAnimPlayback::AnimateToState |