Polyphase Game Engine
Loading...
Searching...
No Matches
Terrain3d.cpp File Reference
#include "Nodes/3D/Terrain3d.h"
#include "Renderer.h"
#include "AssetManager.h"
#include "Asset.h"
#include "Log.h"
#include "Assets/MaterialLite.h"
#include "Assets/Texture.h"
#include "Maths.h"
#include "Utilities.h"
#include "System/System.h"
#include "Graphics/Graphics.h"
#include <btBulletDynamicsCommon.h>
#include <BulletCollision/CollisionDispatch/btInternalEdgeUtility.h>
#include <algorithm>
#include <cmath>

Functions

 FORCE_LINK_DEF (Terrain3D)
 
 DEFINE_NODE (Terrain3D, Mesh3D)
 

Function Documentation

◆ DEFINE_NODE()

DEFINE_NODE ( Terrain3D  ,
Mesh3D   
)

◆ FORCE_LINK_DEF()

FORCE_LINK_DEF ( Terrain3D  )