Polyphase Game Engine
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TileMap2d.cpp File Reference
#include "Nodes/3D/TileMap2d.h"
#include "Renderer.h"
#include "AssetManager.h"
#include "Asset.h"
#include "Engine.h"
#include "Log.h"
#include "Assets/MaterialLite.h"
#include "Assets/Texture.h"
#include "Assets/TileSet.h"
#include "Assets/TileMap.h"
#include "Graphics/Graphics.h"
#include <algorithm>

Functions

 FORCE_LINK_DEF (TileMap2D)
 
 DEFINE_NODE (TileMap2D, Mesh3D)
 

Function Documentation

◆ DEFINE_NODE()

DEFINE_NODE ( TileMap2D  ,
Mesh3D   
)

◆ FORCE_LINK_DEF()

FORCE_LINK_DEF ( TileMap2D  )