#include <ActionManager.h>
◆ ActionAttachNode()
| ActionAttachNode::ActionAttachNode |
( |
Node * |
node, |
|
|
Node * |
newParent, |
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int32_t |
childIndex, |
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int32_t |
boneIndex |
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) |
| |
◆ mBoneIndex
| int32_t ActionAttachNode::mBoneIndex = -1 |
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protected |
◆ mChildIndex
| int32_t ActionAttachNode::mChildIndex = -1 |
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protected |
◆ mNewParent
| NodePtr ActionAttachNode::mNewParent = nullptr |
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protected |
◆ mNode
| NodePtr ActionAttachNode::mNode = nullptr |
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protected |
◆ mPrevBoneIndex
| int32_t ActionAttachNode::mPrevBoneIndex = -1 |
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protected |
◆ mPrevChildIndex
| int32_t ActionAttachNode::mPrevChildIndex = -1 |
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protected |
◆ mPrevParent
| NodePtr ActionAttachNode::mPrevParent = nullptr |
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protected |
The documentation for this class was generated from the following file: