#include <AssetManager.h>
◆ mAsset
| Asset* AsyncLoadRequest::mAsset = nullptr |
◆ mDependentAssets
| std::vector<AssetStub*> AsyncLoadRequest::mDependentAssets |
◆ mEmbeddedData
| const EmbeddedFile* AsyncLoadRequest::mEmbeddedData = nullptr |
◆ mName
| std::string AsyncLoadRequest::mName |
◆ mPath
| std::string AsyncLoadRequest::mPath |
◆ mRequeueCount
| int32_t AsyncLoadRequest::mRequeueCount = 0 |
◆ mTargetRefs
| std::vector<AssetRef*> AsyncLoadRequest::mTargetRefs |
◆ mType
◆ mUuid
| uint64_t AsyncLoadRequest::mUuid = 0 |
The documentation for this struct was generated from the following file: