Polyphase Game Engine
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Scene.h File Reference
#include "Asset.h"
#include "Property.h"
#include "Factory.h"
#include "AssetRef.h"
#include "NodePath.h"
#include "Nodes/Node.h"

Go to the source code of this file.

Classes

struct  SubSceneOverride
 
struct  SceneNodeDef
 
class  Scene