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Polyphase Game Engine
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Go to the source code of this file.
Classes | |
| struct | VoxelMaterialInfo |
| struct | VoxelRayResult |
| struct | VoxelPointResult |
| struct | VoxelInfo |
| class | Voxel3D |
Namespaces | |
| namespace | PolyVox |
Typedefs | |
| using | VoxelType = uint8_t |
Enumerations | |
| enum class | VoxelFace : uint8_t { Top = 0 , Bottom , Side , Count } |
| using VoxelType = uint8_t |
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