Polyphase Game Engine
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Voxel3d.h File Reference
#include "Nodes/3D/Mesh3d.h"
#include "Vertex.h"
#include <array>

Go to the source code of this file.

Classes

struct  VoxelMaterialInfo
 
struct  VoxelRayResult
 
struct  VoxelPointResult
 
struct  VoxelInfo
 
class  Voxel3D
 

Namespaces

namespace  PolyVox
 

Typedefs

using VoxelType = uint8_t
 

Enumerations

enum class  VoxelFace : uint8_t { Top = 0 , Bottom , Side , Count }
 

Typedef Documentation

◆ VoxelType

using VoxelType = uint8_t

Enumeration Type Documentation

◆ VoxelFace

enum class VoxelFace : uint8_t
strong
Enumerator
Top 
Bottom 
Side 
Count