ParticleSystemInstance
An instance of a ParticleSystem asset. Right now it's essentially a copy of a ParticleSystem, but in a future where you can use your own custom compute shaders, a ParticleSystemInstance would allow you to override shader parameters.
Inheritance: * Asset * ParticleSystem
ParticleSystemInstance.Create
Create a new particle system instance from a ParticleSystem source asset.
Sig: inst = ParticleSystemInstance.Create(src)
- Arg: ParticleSystem src Source particle system asset
- Ret: ParticleSystemInstance inst Newly created instance