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ParticleSystemInstance

An instance of a ParticleSystem asset. Right now it's essentially a copy of a ParticleSystem, but in a future where you can use your own custom compute shaders, a ParticleSystemInstance would allow you to override shader parameters.

Inheritance: * Asset * ParticleSystem


ParticleSystemInstance.Create

Create a new particle system instance from a ParticleSystem source asset.

Sig: inst = ParticleSystemInstance.Create(src) - Arg: ParticleSystem src Source particle system asset - Ret: ParticleSystemInstance inst Newly created instance