Capsule3D
Defines a capsule in 3D space. Can be used for collision and overlap detection.
Inheritance: * Node * Node3D * Primitive3D
GetHeight
Get the height of the capsule.
Sig: height = Capsule3D:GetHeight()
- Ret: number height Capsule height
SetHeight
Set the height of the capsule.
Sig: Capsule3D:SetHeight(height)
- Arg: number height Capsule height
GetRadius
Get the radius of the capsule.
Sig: radius = Capsule3D:GetRadius()
- Ret: number radius Capsule radius
SetRadius
Set the radius of the capsule.
Sig: Capsule3D:SetRadius(radius)
- Arg: number radius Capsule radius