PointLight3D
A node that emits light from a single point. Light intensity will attenuate as distance from the node increases.
Inheritance: * Node * Node3D * Light3D
SetRadius
Set the light radius. Beyond the radius, light intensity will be zero.
Sig: PointLight3D:SetRadius(radius)
- Arg: number radius Light radius
GetRadius
Get the light radius. Beyond the radius, light intensity will be zero.
Sig: radius = PointLight3D:GetRadius()
- Ret: number radius Light radius