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PointLight3D

A node that emits light from a single point. Light intensity will attenuate as distance from the node increases.

Inheritance: * Node * Node3D * Light3D


SetRadius

Set the light radius. Beyond the radius, light intensity will be zero.

Sig: PointLight3D:SetRadius(radius) - Arg: number radius Light radius


GetRadius

Get the light radius. Beyond the radius, light intensity will be zero.

Sig: radius = PointLight3D:GetRadius() - Ret: number radius Light radius