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Box3D

Defines a box in 3D space. Can be used for collision and overlap detection.

Inheritance: * Node * Node3D * Primitive3D


GetExtents

Gets the extents of the box. Note: These are the full extents, not half-extents.

Sig: extents = Box3D:GetExtents() - Ret: Vector extents Extents of box


SetExtents

Sets the extents of the box. Note: These are the full extents, not half-extents.

Sig: Box3D:SetExtents(extents) - Arg: Vector extents Extents of box