Box3D
Defines a box in 3D space. Can be used for collision and overlap detection.
Inheritance: * Node * Node3D * Primitive3D
GetExtents
Gets the extents of the box. Note: These are the full extents, not half-extents.
Sig: extents = Box3D:GetExtents()
- Ret: Vector extents Extents of box
SetExtents
Sets the extents of the box. Note: These are the full extents, not half-extents.
Sig: Box3D:SetExtents(extents)
- Arg: Vector extents Extents of box