Polyphase Game Engine
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MaterialInstance Class Reference

#include <MaterialInstance.h>

Inheritance diagram for MaterialInstance:
Material Asset Object

Public Member Functions

 DECLARE_ASSET (MaterialInstance, Material)
 
 MaterialInstance ()
 
 ~MaterialInstance ()
 
virtual void SaveStream (Stream &stream, Platform platform) override
 
virtual void LoadStream (Stream &stream, Platform platform) override
 
virtual void GatherProperties (std::vector< Property > &outProps) override
 
virtual void Create () override
 
virtual void Destroy () override
 
virtual bool Import (const std::string &path, ImportOptions *options) override
 
virtual glm::vec4 GetTypeColor () override
 
virtual const char * GetTypeName () override
 
virtual bool IsInstance () const override
 
MaterialBaseGetBaseMaterial () const
 
void SetBaseMaterial (MaterialBase *material)
 
void LinkToBase ()
 
virtual BlendMode GetBlendMode () const override
 
virtual float GetMaskCutoff () const override
 
virtual int32_t GetSortPriority () const override
 
virtual bool IsDepthTestDisabled () const override
 
virtual bool ShouldApplyFog () const override
 
virtual CullMode GetCullMode () const override
 
- Public Member Functions inherited from Material
 DECLARE_ASSET (Material, Asset)
 
virtual bool ShouldSnapshotForPie () const override
 
MaterialResourceGetResource ()
 
virtual bool IsBase () const
 
virtual bool IsLite () const
 
MaterialLiteAsLite ()
 
std::vector< ShaderParameter > & GetParameters ()
 
void SetScalarParameter (const std::string &name, float value)
 
void SetVectorParameter (const std::string &name, glm::vec4 value)
 
void SetTextureParameter (const std::string &name, Texture *value)
 
float GetScalarParameter (const std::string &name)
 
glm::vec4 GetVectorParameter (const std::string &name)
 
TextureGetTextureParameter (const std::string &name)
 
void WriteShaderUniformParams (uint8_t *outData, uint32_t &outSize)
 
virtual bool HasNodeGraph () const
 
virtual NodeGraphGetNodeGraph ()
 
virtual void ApplyGraphValues (NodeGraph *graph)
 
- Public Member Functions inherited from Asset
 DECLARE_FACTORY_MANAGER (Asset)
 
 DECLARE_FACTORY (Asset, Asset)
 
 DECLARE_OBJECT (Asset, Object)
 
 Asset ()
 
virtual ~Asset ()
 
virtual void Copy (Asset *srcAsset)
 
const std::string & GetName () const
 
bool IsLoaded () const
 
bool IsRefCounted () const
 
int32_t GetRefCount () const
 
bool IsEmbedded () const
 
void SetEmbedded (bool embed)
 
bool IsEngineAsset () const
 
void SetEngineAsset (bool engineAsset)
 
void SetName (const std::string &name)
 
void IncrementRefCount ()
 
void DecrementRefCount ()
 
void LoadFile (const char *path, AsyncLoadRequest *request=nullptr)
 
void LoadEmbedded (const EmbeddedFile *embeddedAsset, AsyncLoadRequest *request=nullptr)
 
void SaveFile (const char *path, Platform platform)
 
virtual const char * GetTypeImportExt ()
 
bool IsTransient () const
 
void SetTransient (bool transient)
 
uint64_t GetUuid () const
 
void SetUuid (uint64_t uuid)
 
void EnsureUuid ()
 
void WriteHeader (Stream &stream)
 
- Public Member Functions inherited from Object
virtual ~Object ()=default
 
virtual const char * RuntimeName () const =0
 
virtual const char * RuntimeParentName () const =0
 
virtual RuntimeId InstanceRuntimeId () const =0
 
virtual ObjectQueryInterface (RuntimeId id) const
 
virtual bool Is (RuntimeId id) const
 
virtual bool Is (const char *name) const
 
virtual bool DrawCustomProperty (Property &prop)
 
template<typename T >
T * As () const
 
virtual bool Equals (const Object *rhs) const
 

Static Public Member Functions

static MaterialInstanceNew (Material *src=nullptr)
 
- Static Public Member Functions inherited from Material
static MaterialLiteAsLite (Material *material)
 
static void OverwriteShaderParameters (std::vector< ShaderParameter > &dst, const std::vector< ShaderParameter > &src)
 
- Static Public Member Functions inherited from Asset
static AssetHeader ReadHeader (Stream &stream)
 
static std::string GetNameFromPath (const std::string &path)
 
static std::string GetDirectoryFromPath (const std::string &path)
 
static const char * GetNameFromTypeId (TypeId id)
 
static TypeId GetTypeIdFromName (const char *name)
 
- Static Public Member Functions inherited from Object
static const char * ClassRuntimeName ()
 

Static Protected Member Functions

static bool HandlePropChange (Datum *datum, uint32_t index, const void *newValue)
 

Protected Attributes

MaterialRef mBaseMaterial
 
- Protected Attributes inherited from Material
std::vector< ShaderParametermParameters
 
MaterialResource mResource
 
- Protected Attributes inherited from Asset
uint32_t mVersion = 0
 
TypeId mType = INVALID_TYPE_ID
 
uint64_t mUuid = 0
 
bool mEmbedded = false
 
bool mLoaded = false
 
bool mEnableRefCount = true
 
bool mEngineAsset = false
 
bool mTransient = false
 
std::string mName = "Asset"
 
int32_t mRefCount = 0
 

Constructor & Destructor Documentation

◆ MaterialInstance()

MaterialInstance::MaterialInstance ( )

◆ ~MaterialInstance()

MaterialInstance::~MaterialInstance ( )

Member Function Documentation

◆ Create()

void MaterialInstance::Create ( )
overridevirtual

Reimplemented from Material.

◆ DECLARE_ASSET()

MaterialInstance::DECLARE_ASSET ( MaterialInstance  ,
Material   
)

◆ Destroy()

void MaterialInstance::Destroy ( )
overridevirtual

Reimplemented from Material.

◆ GatherProperties()

void MaterialInstance::GatherProperties ( std::vector< Property > &  outProps)
overridevirtual

Reimplemented from Material.

◆ GetBaseMaterial()

MaterialBase * MaterialInstance::GetBaseMaterial ( ) const

◆ GetBlendMode()

BlendMode MaterialInstance::GetBlendMode ( ) const
overridevirtual

Reimplemented from Material.

◆ GetCullMode()

CullMode MaterialInstance::GetCullMode ( ) const
overridevirtual

Reimplemented from Material.

◆ GetMaskCutoff()

float MaterialInstance::GetMaskCutoff ( ) const
overridevirtual

Reimplemented from Material.

◆ GetSortPriority()

int32_t MaterialInstance::GetSortPriority ( ) const
overridevirtual

Reimplemented from Material.

◆ GetTypeColor()

glm::vec4 MaterialInstance::GetTypeColor ( )
overridevirtual

Reimplemented from Material.

◆ GetTypeName()

const char * MaterialInstance::GetTypeName ( )
overridevirtual

Reimplemented from Material.

◆ HandlePropChange()

bool MaterialInstance::HandlePropChange ( Datum datum,
uint32_t  index,
const void *  newValue 
)
staticprotected

◆ Import()

bool MaterialInstance::Import ( const std::string &  path,
ImportOptions options 
)
overridevirtual

Reimplemented from Material.

◆ IsDepthTestDisabled()

bool MaterialInstance::IsDepthTestDisabled ( ) const
overridevirtual

Reimplemented from Material.

◆ IsInstance()

bool MaterialInstance::IsInstance ( ) const
overridevirtual

Reimplemented from Material.

◆ LinkToBase()

void MaterialInstance::LinkToBase ( )

◆ LoadStream()

void MaterialInstance::LoadStream ( Stream stream,
Platform  platform 
)
overridevirtual

Reimplemented from Material.

◆ New()

MaterialInstance * MaterialInstance::New ( Material src = nullptr)
static

◆ SaveStream()

void MaterialInstance::SaveStream ( Stream stream,
Platform  platform 
)
overridevirtual

Reimplemented from Material.

◆ SetBaseMaterial()

void MaterialInstance::SetBaseMaterial ( MaterialBase material)

◆ ShouldApplyFog()

bool MaterialInstance::ShouldApplyFog ( ) const
overridevirtual

Reimplemented from Material.

Member Data Documentation

◆ mBaseMaterial

MaterialRef MaterialInstance::mBaseMaterial
protected

The documentation for this class was generated from the following files: