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Polyphase Game Engine
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#include <ParticleSystem.h>
Public Member Functions | |
| DECLARE_ASSET (ParticleSystem, Asset) | |
| ParticleSystem () | |
| ~ParticleSystem () | |
| virtual void | LoadStream (Stream &stream, Platform platform) override |
| virtual void | SaveStream (Stream &stream, Platform platform) override |
| virtual void | Create () override |
| virtual void | Destroy () override |
| virtual bool | Import (const std::string &path, ImportOptions *options) override |
| virtual void | GatherProperties (std::vector< Property > &outProps) override |
| virtual glm::vec4 | GetTypeColor () override |
| virtual const char * | GetTypeName () override |
| virtual bool | ShouldSnapshotForPie () const override |
| void | SetMaterial (Material *material) |
| Material * | GetMaterial () const |
| const ParticleParams & | GetParams () const |
| ParticleParams & | GetParams () |
| void | SetParams (const ParticleParams ¶ms) |
| void | SetDuration (float duration) |
| float | GetDuration () const |
| void | SetSpawnRate (float spawnRate) |
| float | GetSpawnRate () const |
| void | SetBurstCount (uint32_t burstCount) |
| uint32_t | GetBurstCount () const |
| void | SetBurstWindow (float window) |
| float | GetBurstWindow () const |
| void | SetMaxParticles (uint32_t maxParticles) |
| uint32_t | GetMaxParticles () const |
| void | SetLoops (uint32_t loops) |
| uint32_t | GetLoops () const |
| void | SetRadialVelocity (bool radial) |
| bool | IsRadialVelocity () const |
| void | SetRadialSpawn (bool radial) |
| bool | IsRadialSpawn () const |
| void | SetLockedRatio (bool lockedRatio) |
| bool | IsRatioLocked () const |
| Bounds | GetBounds () const |
Public Member Functions inherited from Asset | |
| DECLARE_FACTORY_MANAGER (Asset) | |
| DECLARE_FACTORY (Asset, Asset) | |
| DECLARE_OBJECT (Asset, Object) | |
| Asset () | |
| virtual | ~Asset () |
| virtual void | Copy (Asset *srcAsset) |
| const std::string & | GetName () const |
| bool | IsLoaded () const |
| bool | IsRefCounted () const |
| int32_t | GetRefCount () const |
| bool | IsEmbedded () const |
| void | SetEmbedded (bool embed) |
| bool | IsEngineAsset () const |
| void | SetEngineAsset (bool engineAsset) |
| void | SetName (const std::string &name) |
| void | IncrementRefCount () |
| void | DecrementRefCount () |
| void | LoadFile (const char *path, AsyncLoadRequest *request=nullptr) |
| void | LoadEmbedded (const EmbeddedFile *embeddedAsset, AsyncLoadRequest *request=nullptr) |
| void | SaveFile (const char *path, Platform platform) |
| virtual const char * | GetTypeImportExt () |
| bool | IsTransient () const |
| void | SetTransient (bool transient) |
| uint64_t | GetUuid () const |
| void | SetUuid (uint64_t uuid) |
| void | EnsureUuid () |
| void | WriteHeader (Stream &stream) |
Public Member Functions inherited from Object | |
| virtual | ~Object ()=default |
| virtual const char * | RuntimeName () const =0 |
| virtual const char * | RuntimeParentName () const =0 |
| virtual RuntimeId | InstanceRuntimeId () const =0 |
| virtual Object * | QueryInterface (RuntimeId id) const |
| virtual bool | Is (RuntimeId id) const |
| virtual bool | Is (const char *name) const |
| virtual bool | DrawCustomProperty (Property &prop) |
| template<typename T > | |
| T * | As () const |
| virtual bool | Equals (const Object *rhs) const |
Static Public Member Functions | |
| static bool | HandlePropChange (Datum *datum, uint32_t index, const void *newValue) |
Static Public Member Functions inherited from Asset | |
| static AssetHeader | ReadHeader (Stream &stream) |
| static std::string | GetNameFromPath (const std::string &path) |
| static std::string | GetDirectoryFromPath (const std::string &path) |
| static const char * | GetNameFromTypeId (TypeId id) |
| static TypeId | GetTypeIdFromName (const char *name) |
Static Public Member Functions inherited from Object | |
| static const char * | ClassRuntimeName () |
Protected Attributes | |
| float | mDuration = 1.0f |
| float | mSpawnRate = 10.0f |
| uint32_t | mBurstCount = 0 |
| float | mBurstWindow = 0.1f |
| uint32_t | mMaxParticles = 0 |
| uint32_t | mLoops = 0 |
| ParticleLoopMode | mLoopMode = ParticleLoopMode::Infinite |
| bool | mRadialVelocity = false |
| bool | mRadialSpawn = false |
| bool | mLockedRatio = true |
| MaterialRef | mMaterial = nullptr |
| Bounds | mBounds |
| ParticleParams | mParams |
Protected Attributes inherited from Asset | |
| uint32_t | mVersion = 0 |
| TypeId | mType = INVALID_TYPE_ID |
| uint64_t | mUuid = 0 |
| bool | mEmbedded = false |
| bool | mLoaded = false |
| bool | mEnableRefCount = true |
| bool | mEngineAsset = false |
| bool | mTransient = false |
| std::string | mName = "Asset" |
| int32_t | mRefCount = 0 |
| ParticleSystem::ParticleSystem | ( | ) |
| ParticleSystem::~ParticleSystem | ( | ) |
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overridevirtual |
Reimplemented from Asset.
| ParticleSystem::DECLARE_ASSET | ( | ParticleSystem | , |
| Asset | |||
| ) |
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overridevirtual |
Reimplemented from Asset.
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overridevirtual |
Reimplemented from Asset.
| Bounds ParticleSystem::GetBounds | ( | ) | const |
| uint32_t ParticleSystem::GetBurstCount | ( | ) | const |
| float ParticleSystem::GetBurstWindow | ( | ) | const |
| float ParticleSystem::GetDuration | ( | ) | const |
| uint32_t ParticleSystem::GetLoops | ( | ) | const |
| Material * ParticleSystem::GetMaterial | ( | ) | const |
| uint32_t ParticleSystem::GetMaxParticles | ( | ) | const |
| ParticleParams & ParticleSystem::GetParams | ( | ) |
| const ParticleParams & ParticleSystem::GetParams | ( | ) | const |
| float ParticleSystem::GetSpawnRate | ( | ) | const |
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overridevirtual |
Reimplemented from Asset.
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overridevirtual |
Reimplemented from Asset.
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static |
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overridevirtual |
Reimplemented from Asset.
| bool ParticleSystem::IsRadialSpawn | ( | ) | const |
| bool ParticleSystem::IsRadialVelocity | ( | ) | const |
| bool ParticleSystem::IsRatioLocked | ( | ) | const |
Reimplemented from Asset.
Reimplemented in ParticleSystemInstance.
Reimplemented from Asset.
Reimplemented in ParticleSystemInstance.
| void ParticleSystem::SetBurstCount | ( | uint32_t | burstCount | ) |
| void ParticleSystem::SetBurstWindow | ( | float | window | ) |
| void ParticleSystem::SetDuration | ( | float | duration | ) |
| void ParticleSystem::SetLockedRatio | ( | bool | lockedRatio | ) |
| void ParticleSystem::SetLoops | ( | uint32_t | loops | ) |
| void ParticleSystem::SetMaterial | ( | Material * | material | ) |
| void ParticleSystem::SetMaxParticles | ( | uint32_t | maxParticles | ) |
| void ParticleSystem::SetParams | ( | const ParticleParams & | params | ) |
| void ParticleSystem::SetRadialSpawn | ( | bool | radial | ) |
| void ParticleSystem::SetRadialVelocity | ( | bool | radial | ) |
| void ParticleSystem::SetSpawnRate | ( | float | spawnRate | ) |
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inlineoverridevirtual |
Reimplemented from Asset.
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