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| | DECLARE_ASSET (SkeletalAnimationAsset, Asset) |
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| | SkeletalAnimationAsset () |
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| | ~SkeletalAnimationAsset () |
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| virtual void | LoadStream (Stream &stream, Platform platform) override |
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| virtual void | SaveStream (Stream &stream, Platform platform) override |
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| virtual void | Create () override |
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| virtual void | Destroy () override |
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| virtual void | GatherProperties (std::vector< Property > &outProps) override |
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| virtual glm::vec4 | GetTypeColor () override |
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| virtual const char * | GetTypeName () override |
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| const std::string & | GetClipName () const |
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| void | SetClipName (const std::string &name) |
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| float | GetDuration () const |
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| float | GetTicksPerSecond () const |
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| float | GetDurationSeconds () const |
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| void | SetDuration (float duration) |
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| void | SetTicksPerSecond (float tps) |
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| const std::vector< SkeletalAnimationChannel > & | GetChannels () const |
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| std::vector< SkeletalAnimationChannel > & | GetChannelsMutable () |
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| const std::vector< AnimEventTrack > & | GetEventTracks () const |
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| std::vector< AnimEventTrack > & | GetEventTracksMutable () |
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| const std::string & | GetSourceRigName () const |
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| void | SetSourceRigName (const std::string &name) |
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| const std::vector< std::string > & | GetSourceBoneNames () const |
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| std::vector< std::string > & | GetSourceBoneNamesMutable () |
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| const std::vector< int32_t > & | GetSourceParentIndices () const |
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| std::vector< int32_t > & | GetSourceParentIndicesMutable () |
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| const std::vector< glm::mat4 > & | GetSourceBindPose () const |
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| std::vector< glm::mat4 > & | GetSourceBindPoseMutable () |
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| void | CopyFromEmbedded (const Animation &embedded, const SkeletalMesh *sourceMesh) |
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| | DECLARE_FACTORY_MANAGER (Asset) |
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| | DECLARE_FACTORY (Asset, Asset) |
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| | DECLARE_OBJECT (Asset, Object) |
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| | Asset () |
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| virtual | ~Asset () |
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| virtual void | Copy (Asset *srcAsset) |
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| void | ResetLoadedFlag () |
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| const std::string & | GetName () const |
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| bool | IsLoaded () const |
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| bool | IsRefCounted () const |
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| int32_t | GetRefCount () const |
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| bool | IsEmbedded () const |
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| void | SetEmbedded (bool embed) |
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| bool | IsEngineAsset () const |
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| void | SetEngineAsset (bool engineAsset) |
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| void | SetName (const std::string &name) |
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| void | IncrementRefCount () |
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| void | DecrementRefCount () |
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| void | LoadFile (const char *path, AsyncLoadRequest *request=nullptr) |
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| void | LoadEmbedded (const EmbeddedFile *embeddedAsset, AsyncLoadRequest *request=nullptr) |
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| void | SaveFile (const char *path, Platform platform) |
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| virtual bool | Import (const std::string &path, ImportOptions *options=nullptr) |
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| virtual const char * | GetTypeImportExt () |
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| virtual bool | ShouldSnapshotForPie () const |
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| bool | IsTransient () const |
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| void | SetTransient (bool transient) |
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| uint64_t | GetUuid () const |
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| void | SetUuid (uint64_t uuid) |
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| void | EnsureUuid () |
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| void | WriteHeader (Stream &stream) |
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| virtual | ~Object ()=default |
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| virtual const char * | RuntimeName () const =0 |
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| virtual const char * | RuntimeParentName () const =0 |
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| virtual RuntimeId | InstanceRuntimeId () const =0 |
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| virtual Object * | QueryInterface (RuntimeId id) const |
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| virtual bool | Is (RuntimeId id) const |
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| virtual bool | Is (const char *name) const |
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| virtual bool | DrawCustomProperty (Property &prop) |
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| template<typename T > |
| T * | As () const |
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| virtual bool | Equals (const Object *rhs) const |
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