Polyphase Game Engine
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SkeletalMesh.h File Reference
#include <string>
#include "Assets/Material.h"
#include "Asset.h"
#include "Vertex.h"
#include "Constants.h"
#include "Graphics/Graphics.h"
#include "Graphics/GraphicsTypes.h"
#include "Graphics/GraphicsConstants.h"
#include "Maths.h"

Go to the source code of this file.

Classes

struct  Bone
 
struct  PositionKey
 
struct  RotationKey
 
struct  ScaleKey
 
struct  AnimEventKey
 
struct  AnimEventTrack
 
struct  AnimEvent
 
struct  Channel
 
struct  Animation
 
class  SkeletalMesh